There still is magic in this world and I have found it. Below the roots of Yggdrasil, beyond the depths of Under Earth it is there…if only you dare to see.
As the elven city burns, Princess Kallan is taken to Alfheim while a great power begins to awaken within her. Desperate to keep the child hidden, her abilities are suppressed and her memory erased. But the gods have powers as well, and it is only a matter of time before they find the child again.
When Kallan, the elven witch, Queen of Lorlenalin, fails to save her dying father, she inherits her father’s war and vows revenge on the one man she believes is responsible: Rune, King of Gunir. But nothing is as it seems, and the gods are relentless.
A twist of fate puts Kallan into the protection of the man she has sworn to kill, and Rune into possession of power he does not understand. From Alfheim, to Jotunheim, and then lost in the world of Men, these two must form an alliance to make their way home, and try to solve the lies of the past and of the Shadow that hunts them all.
- Beneath the Mountain (Behind the Scenes Bonus Features)
- “Is Dolor and Shadow right for you” quiz
- Pronunciation Guide
- Regarding the Dvergar
- A Note About A Norsemen’s Honor
- Dolor and Shadow art gallery
- Ed Ireland summarizes the day’s events here!
- The Writing Desk
- Immortal Publishing
- Kookie Krysp
- Ben Starling’s website
- Rosanna Leo
- Sara Letourneau
Tales of the Drui Series
Beyond the world of mortals, the alfar live and love. They war and die unconcerned with matters of men. For men, the ages pass, but the alfar have their own wars to fight.
The Seidr is an energy with powers to give and take life. Only few can harness the Seidr. Many would kill for it. Others destroy civilizations.
While Norse gods search for the future, and mischievous giants slay kings, Kallan, daughter of the elfin king, draws the attention of the gods. Lost in the world of Man’s Midgard, Kallan must ally herself with her enemy, King Rune. Across the lands of Ancient Scandinavia Kallan finds the Seidr and the will to control it as a twist of fate places Rune into possession of a different power.